Games / Games
FUD Buster
A desktop-first browser game for FUDkers.xyz that turns the FUDkers visual world into a timed match-3 challenge with score targets, bomb tiles, and escalating level pressure.
Work Detail / Portfolio Project
A browser action-focus trainer for FUDkers.xyz built around holding aim, locking targets with a third-eye laser, and surviving longer runs as enemy pressure ramps with score.
Type
Browser Game / Canvas Combat System / Interactive UI
Medium
Games
Roles
Game Designer / Developer
Context
Portfolio Project / FUDkers.xyz
Project Notes
3rd Eye Focus Training is a canvas-based browser game built for the FUDkers.xyz playground as a reflex and concentration piece rather than a traditional menu-driven web page.
The core loop centers on holding click to fire a third-eye laser, focusing long enough to lock targets, then converting those locked kills into combo chains and higher scores.
Enemy pressure scales over time and with score, while hits can cost health and score, forcing the player to balance precision, survival, and tempo instead of just spraying damage.
The run includes persistent best-score and best-combo tracking, plus focus-time versus fire-time stats that frame the game as a training exercise as much as an arcade challenge.
Presentation is handled fully inside the canvas with intro countdowns, game-over states, score-reactive laser visuals, and a keyboard-triggered burst move, making it feel desktop-first and mechanically focused.
Project Facts
Deliverables
Tags
Year
2025
Roles
Game Designer / Developer
Detail Status
Expanded
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